Psytec Games Ltd
Based in London, United Kingdom

Release date:
Out now on Oculus Rift and HTC Vive

Oculus Rift
HTC Vive


Regular Price:



Return to the world of Windlands, alone or with friends. Armed with grappling hooks and a bow, soar through the ruins of a fallen world. Embark on a journey to destroy the gigantic titans and save the world from an ancient danger.


Jon Hibbins and Nick Pittom met at a Bossa Studios Virtual Reality Event, Jon was demoing Crystal Rift in Early alpha, Nick had made Spirited Away - Boiler Room VR and the My Neighbor Totoro - Bus Stop Scene, both were fans of each others work and decided that evening to work together on Crystal Rift. Jon Hibbins and Ilja Kivikangas met at an Oculus Virtual Reality Event in the London Facebook Offices, Jon was there for Crystal Rift and Ilja was there for Windlands, a special connection was made, in 2015 Psytec Games acquired Windlands, it was finished and published to Oculus Rift, HTC Vive and PSVR as launch titles, the entire team and new members moved on to Windlands 2.


  • Grappling hooks focused locomotion with parkour platforming.
  • Variety of expansive areas that reward exploration.
  • Single player or up to four player Co-Op.
  • New Bow Weapon to use alongside the hooks in epic titan battles.
  • Fully voiced storyline with NPCs and world events.
  • Full Original Soundtrack.
  • Optional skill based Speed Run Races and collection challenges with Leaderboards.
  • Multiple advanced modes, including "no hooks", "one life" and "hook anything.
  • Optional skill based Speed Run Races and collection challenges with Leaderboards.
  • Collectables, Easter Eggs and Achievements that reward exploration with new hooks as rewards for completers.


Windlands 2 Trailer YouTube




Awards & Recognition

  • "WIP" -

Selected Articles

  • "Windlands 2 is really pretty amazing. The locomotion is so fluid & intuitive. It's going to be a breakout social VR game playing w 4 people"
    - Kent Bye, Voices Of VR
  • "Windlands 2 is one of the best VR titles of the year so far."
    - Virtual Reality Oasis, Youtube
  • "Just bloody buy it already, lads n lassies."
    - Zimtok5, Zimtok5 Website
  • "FANTASTIC - A true sequel in every sense of the word"
    - PSVR Frank, PSVR Frank Youtube
  • "soaring through the air and hooking your way to the top is ultimately a really novel experience that just feels right."
    - Scott Hayden, Road To VR
  • "Love, love, love this game"
    - Reckoner VR, Reckoner VR Youtube
  • "Welcome to Windlands 2, an amazing virtual reality video game!"
    - Ctop, Ctop Youtube
  • "All I can really say is do yourself a favour and grab this title"
    - Tattastic Gamer VR, Tattastic Gamer VR Youtube
  • "Swinging through the air with friends, rhythmically grappling between trees, and feeling the rush of adrenaline as I arc across the sky — all while shooting my bow into the distance — is an unrivalled joy in VR"
    - David Jagneaux, Upload VR
  • "We're impressed by the polished and fluid movement mechanic it's ton of fun!"
    - Tested, tested.com
  • "An awesome VR game that allows you to become spiderman in Virtual Reality!"
    - RowdyGuy, RowdyGuy Youtube
  • "Polished gameplay and a great co-op mode make this an essential title for everyone who wants to feel like Spider-Man"
    - RealoVirtual, realovirtual.com
  • "With Windlands 2's unique & exciting locomotion system, you'll never want to stop soaring!"
    - Cas And Chary VR, Cas And Chary VR Youtube
  • "This is a game where I am absolutely loving the mechanics and the feeling, it doesn't really matter what i'm doing, just simply floating around is very unique"
    - Steve, VR Roundtable Youtube

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About Psytec Games Ltd

Psytec Games Ltd creates awesome Virtual Reality Games

More information
More information on Psytec Games Ltd, our logo & relevant media are available here.

Windlands 2 Credits

Jon Hibbins
Indie Game Developer

Nick Pittom
Indie Game Design and Story

Ilja Kivikangas
Indie Game Developer

Simo Sainio
Indie Game Sound and Music

Pascal Auberson
Networking and AI

Jani-Petteri Sevon
Lead Level Designer

Mike Ferchak
Level Designer

Robert Ramsay
3D Artist

Stef Keegan
3D Character Artist and Animation

Andrew Porter
Concept Art

Ethan Becker
Character Concept Artist

Jessica Smith
Concept and Key Art

James Wetherell
Concept Artist

Luke Sanders
Community Manager and QA

Thiago Craveiro
Platform and QA

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks