Titan Isles v1.12.3 Release Notes
- May 11
- 1 min read

🐛 Bug Fixes
🤖 Apex boss fight is more consistent across phases, ensuring the correct number of shields are always correct when the fight moves to the second arena.
👁️ Watcher enemies are more stable in the Steamvault sector, with cleaner spawning behaviour and better resilience to misconfigured spawn points.
🛸 Fixed a multiplayer issue where the end-of-mission dropship could leave the host behind on a successful run, dropping them at the hub spawn with no landing sequence.
🪑 Fixed a follow-on hub soft-lock where sitting in any chair after the dropship bug left you unable to stand back up or change seats.
🚪 Fixed players becoming permanently stuck in the hub with the dropship back door refusing to open even though the mission was available; affected saves will now self-heal on load.
🎬 Fixed a black-screen hang when quitting to the Start Menu, with a safety timeout so a stalled save can no longer strand you on a black screen.
🏁 Fixed the End Game epic occasionally remaining locked after beating Apex, which kept hub elements gated; affected saves now repair themselves on load and the New Game+ button shows correctly.
🚪 Fixed enemy gates appearing closed for players who joined a session late, even when the gate had already been opened by the host.
