About Nick Pittom
Nick Pittom has worked as a freelancer for 10 years on Video, Animation, VFX and CG for a diverse range of Film, TV, gambling games and Marketing outlets. Over the years he has directed numerous music videos and In 2012 Nick wrote and directed his first short film, ‘PROTO’, which he also edited and produced many of the VFX on. In 2013 Nick purchased an Oculus Rift development kit producing a series of VR demos, including the Spirited Away Boiler Room and My Neighbour Totoro Bus Stop Scene. In 2014 he set up Fire Panda LTD to pursue his VR work and is currently working on VR experiences, including an adventure game called Echo Red. He currently lives in Suffolk, UK, with his family.
Before starting making a video game, first, you need to get the idea of the game that you want to create and take some introductory courses on making video games. Then, you can start work on your design, and decide what software to use if needed. After that, choose a programming language and start to program your game. You need to have skills and put a lot of effort to make a video game, therefore, it is hard. To make a video game, you need to have programming skills, understand and be able to design, and also to know how to use various tools, including game engines. Moreover, if you want to sell your game you will also need to promote it, therefore, marketing skills are needed.
It wouldn’t be right to pick just one aspect out of the selection: priorities depend on each individual person, their values, wishes, and goals. A feature that’s important to one person can be utterly irrelevant to the other. Anyhow, all users would agree that good quality of the learning material is a must for online learning platforms.